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	<title>Bombshell Studios</title>
	<link>http://www.bombshellstudios.com</link>
	<description>Creative Filmmaking</description>
	<lastBuildDate>Thu, 04 Dec 2008 19:24:48 +0000</lastBuildDate>
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		<title>Shuteye</title>
		<description>update 11/22/08: due to scheduling constraints, weather considerations and tech concerns Shuteye's production is being postponed until June '09. This is going to afford us more time to finish forming our LLC and to generate more funds to purchase a new camera and pay the actors and crew. Pre-production is ...</description>
		<link>http://www.bombshellstudios.com/2008/10/23/shuteye/</link>
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		<title>New Media!</title>
		<description>We've finally had a chance to get some samples of our music videos and wedding videography up on line. Check them out, if you get a chance.






 </description>
		<link>http://www.bombshellstudios.com/2008/09/30/new-media/</link>
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		<title>Damascus Delayed, New Script in Works</title>
		<description>Walk to Damascus has been delayed until next year. Realizing that some of the technical and visual effects were going to be a bit tough, it was decided to take a smaller step with the next short and move Damascus until Summer of '09.

That said, the good news is that ...</description>
		<link>http://www.bombshellstudios.com/2008/07/25/damascus-delayed-new-script-finalized/</link>
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		<title>&#8220;Game On&#8221; Master Update</title>
		<description>All right, so the last post was a bit ambitious. The master was almost done until viewing it several times I noticed a glaring typographical error in the finale scene. So I had to correct that, re-master, and burn several copies to find one that didn't have hiccups in it ...</description>
		<link>http://www.bombshellstudios.com/2008/06/28/finally/</link>
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		<title>&#8220;Game On&#8221;: The Full Version</title>
		<description>At long last both the re-mastering and the web version of "Game On" are finally done! Celebrate! The gold DVD master will be sent off to the printing house this week and then copies will be available to cast, crew and select friends very, very soon.

However, without further ado, here ...</description>
		<link>http://www.bombshellstudios.com/2008/05/13/game-on-the-full-version/</link>
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		<title>Progress Marches On</title>
		<description>Several special event videos are in the final stages of post.Â Hope to have these up by end of April, early May.

Pre-production is flourshing with Walk to Damascus. Scheduled principal photography is set for end of July and early August. If you're interested drop a line on our contact page. ...</description>
		<link>http://www.bombshellstudios.com/2008/03/27/progress-marches-on/</link>
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		<title>Damascus</title>
		<description>Update: Here is a teaser poster for the film. Obviously, this film is completely different then "Game On" in tone and theme. This one packs a punch like a thundering freight train.

Have a rough draft of the next, most likely, script for production. It's tentatively titled "Walk to Damascus" but ...</description>
		<link>http://www.bombshellstudios.com/2008/02/19/damascus/</link>
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		<title>Onwards and Upwards</title>
		<description>The premiere of Bombshell Studios' first film "Game On" went off with a bang. Nearly 50 people attended the premiere and comments and praise were in abundance.  Everyone seemed to have a great time.

With this date finally passed the last touches are being put onto the DVD master and ...</description>
		<link>http://www.bombshellstudios.com/2008/01/11/onwards-and-upwards/</link>
			</item>
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		<title>Sound Off</title>
		<description>The sound mix progresses. Not as quickly as hoped as there were some issues with figuring out just the right touches to bring out the best in the sound. Scenes 1, 2 and 10Â are both 'in the can' so to speak. Solid and looking good.Â 

The next three weeks ...</description>
		<link>http://www.bombshellstudios.com/2007/12/03/sound-off/</link>
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		<title>News from the Frontline</title>
		<description>Editing progresses. Slowly but it is moving along.Â  Scenes 1-4 are virtually locked as far as the visual cut goes.Â  There might be a tweak or two on them but not much to sneeze at.Â  Scene 5 is almost finished which leaves 6-10.Â  Scene 6 will ...</description>
		<link>http://www.bombshellstudios.com/2007/11/09/news-from-the-frontline/</link>
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